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Just dropped a Patch for MGG!

This patch fixes a bunch of stuff I didn't quite have time to get around to before the last update. Mostly reworking the Nutrition Happiness section, the last version simply had the Monsters remembering the last food item they ate, and if it met their criteria it counted as a full 50% nutrition happiness. This was fine, sort of, until a Monster ate something accidentally and totally tanked their rating. The new system will have the Monsters build a list of the last 10 things they ate, and average the score so those few things that slip in won't hurt as bad. Also, Consumption Requirements (Eating Syrup for Bees, and Eating Yellow Slime C*m for Thunderbirds) now checks this list, instead of a local Boolean which was not included in the save data, meaning this progress would be lost on reload.

All Monsters have been reprogrammed to refer to their Pen when checking "Other Species in Pen" requirements. Before this patch, they would check each Monster in their pen and see if it was the right species, now while the Pen is assigning each Monster to its Pen, it also populates a list of penned species which is referred to by all Monsters in that Pen.

Changelog: https://noxdev.itch.io/monster-girl-garden/devlog/648315/1365b

Silver: https://www.patreon.com/posts/silver-build-33395646
Gold:
https://www.patreon.com/posts/gold-build-14656359
Ruby:
https://www.patreon.com/posts/ruby-build-12093405

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