Home Artists Posts Import Register

Content

Hello Frog Frotteurs, Fornicators, and Heavenly Froggos! We got a new dev build of Oh So Hero ready for you!

Download Oh So Hero! v0.18.500:

NOTE: If you are using the option for Linux & Win32 Builds, please do not download all the builds via the "Download" button in the top corner of the screen. Select and download only the individual build you need for your operating system.

Build changelog:

Here are the changes made since the last patron release (v0.18.400)...

New features:

  • New multigrab animations: O'Deere+O'Deere, Bax+Bax, and Puca+Puca
    • O'Deere+O'Deere+Joe can be encountered in the Forbidden Bayou.
    • Bax+Bax and Puca+Puca can be encountered in Hiroto Dojo.
      • TIP: Get Bax's HP low to make him more likely to grab.
  • New animation for Jack & news van update
    • A second part has been added to Jack & Joe's sex animation. Lewd sound effects have been updated for both parts.
    • The news van at Sheo Islands Beach will be moved out of the way when you reach Smol Beach, and then you will be able to travel between the two environments. Jack's dialogue will be updated when this happens.
  • New NPC: Chad!
    • Chad can be found in a new section of Smol Beach.
    • More work is planned for Smol Beach going forward.
  • New music: "Mall Rat"
    • This is played in Ali's Surf Shack and the indoor shops at Lood City.

Improvements & bug fixes:

  • Upgraded Unity from 2019 to 2021 LTS.
  • Upgraded FMOD (audio middleware) from 2.01 to 2.02.
  • Fixed Linux and Windows 32-bit builds (thanks in part to the above upgrades).
  • Changed environment lighting in Hiroto Dojo.
  • Fixed collision error in Hiroto Dojo east building.
  • Updated Credits
  • And even more fixes that are too trivial to list!

Other notes:

  • Further progress has been made on the Android build. We hope to have news about this in the coming months.

Red's Update:

Hey guys. I hope you're all doing well. This month has been rather hectic for me. I'm doing my best to make more progress on Bates while giving you guys new content to look at every month or two. Before we go into full Bates mode there are a few assets lying around that I want to get finished along with Bates in order to not leave the Patreon high and dry for too long. What people may not know is that my work method is not linear. I find it difficult to work on only one thing at a time, which is why I work on assets as a group.

In terms of the next six months, we don't really plan on having any NPCs except for one that is crucial to Joe's quest. Instead we're gonna be working mainly on interactive things such as enemies and traps along with Bates. Once this list has been exhausted, we will have made enough progress on Bates to just finish him off completely~

The tentative list of content that will be worked on along with Bates is:

  • Threesome animations for the Lood City enemies.
  • 2 to 3 more traps.
  • 2 new enemies.

It's very possible that Bates might get completed before most of the above.

This will be more clear to us once we get some system issues with the boss design settled.

Here are a few previews of things to come:

Biker dude enemy that will be paired along with the squirrel enemy.


Bates is raring to go!


Oh noes that was a strong gust of wind!


How lewd.

Anyway I apologize for not having more to show just yet. We're going as fast as we can. Hope you have a great rest of the holidays.

Happy Holidays from the team! Enjoy this character who will be properly introduced after Bates! Take care!

Further Reading:

Cheers, Ribbit~

Comments

Anonymous

godDAMN the new animations are so hot 😍

Anonymous

Does anyone know if you can transfer saves to new builds or do you have to start fresh?

Anonymous

I have no clue why but the game is constantly at 17 or less frames for me, I lowered the graphics, updating my drivers, and i downloaded this version and still the same problem. What should I do?

Ket Ralus

Please send us an error log if you can. https://wiki.ohsohero.com/error_logs