MGG v1.1b now available! (Patreon)
Content
The new build is available for all Silver+ patrons. Links below, these only work for the correct level patrons, of course.
Silver: https://www.patreon.com/posts/33395646
Gold: https://www.patreon.com/posts/14656359
Ruby: https://www.patreon.com/posts/ruby-build-12093405
Change Log; Version 1.095b -> 1.1b
New Content:
-All attacks have Physical or Magical properties, requiring either DEF or WIS to reduce damage
-Crit chance is now based on Monster SKI
-Sand Attack, Beat Wings, Poison, Barrier, Fire Bomb, Poison Gas, Lightning Bolt, Water Cannon, and Seduce are all now fully functional
-Sand Attack now causes blind, reducing hit chance by 15%
-Beat Wings reduces a Monsters chance to be hit by any attack by 15%
-Poison deals damage over time, instead of when a Monster is attacking
-Barrier adds a shield effect, adding a WIS reduction to all damage
-Seduce relies on CHA for damage, and has a 66% chance of stunning for 7.5-15 seconds
Big Changes:
-Every attack has it's own damage modifier, and hit chance modifier
-Arena mode displays hit and crit chances before launching attacks
-DEF reduces damage by less, but reduces it by more the higher level it is
-Changed all attack ranges to be equal distances apart, and without gaps
-MP Regenerates over time, 5% every 7.5 seconds
Bug Fixes:
-All Magical attacks (except Magic Missile) cost MP to use