March 5th Update (Patreon)
Content
I've released a new build for the $5+ patrons.
I've only gotten a few comments and bits of feedback, but what I have gotten is a bit critical of the changes I made to the combat stuff. While I want to make a poll to get more feedback, I've tested implementing some of the feedback I've gotten, and so far I think its a good direction to go.
I've also been playing a lot of Zelda this weekend, and I've gotten some inspiration from that.
Outside of the new build, I added a dynamic day/night lighting plugin to the project, and it really looks great. I can set it to cycle, or set the time of day manually. I'm pretty stoked about it.
I still need to keep tweaking it to get it looking great, but I think its definitely a step up!
I've also put together my dynamic props system. I want the player to be able to use objects in the environment, and so built a simple system for props to be effected.
Right now you can set them on fire, and throw them around. They should even get frozen when you stop time(and you can teleport on top of them when frozen).
Last thing is I did a lot of work on a character I had started last week. He's not quite done(he needs to be painted, and clothed), but here is a first look at my Goblin King/Prince ( I don't know which of those sounds better yet.
That's about it for this update!
As always, I look forward to any comments, questions, concerns, etc!