March 12th Update (Patreon)
Content
Believe it or not, this wasn't Zelda inspired, as I had been planning this stuff for a while. Seeing how wonderfully it worked in BotW, I decided to flesh it out a bit more.
First I made some changes to Meridiana's fire breath spell. This spell now breathes fire in an arc in front of her, with an altered animation. It attacks kinda low, so that it can hit the small goblins.
In response, enemies now can catch on fire. Currently, they stand still and flail about, but I might have them run around, or continue attacking. Fire damage is done as a damage over time.
Unrelated to burning things, I also made a few prop changes.
First, the fishmen's dropped trident is now a prop that can be thrown around. I've even set it up for it to stick in objects it hits when flung.
I've also made most props break on impact. They don't last forever! The effects for props breaking is kinda generic, but I'll add individualized effects in the future.
Unrelated, I've also removed the gravity well spell, until I've had a chance to rework it a bit. It tends to break physics objects as it stands.
That's the majority of that I've got for this week!
As always I'd like to hear any comments, concerns, or questions!