June 7th Weekly Update (Patreon)
Content
Its been a busy week!
Last week I mentioned I split the level up into sub levels, and tried dynamically streaming them in as you played. I continued to straighten that out this week. I managed to keep the hitches when loading different parts of the level minimized, but they do still happen.(At least for me)
I went ahead and put the build out to the higher tier patrons. It now plays a video, and had a title screen, as well as some loading screens so you know what's going on. The title screen is very much a stand in for now.
After putting the demo out, there was of course some bug fixing I had to do, so I ended up uploading a newer build, and put that out yesterday.
I also built a little teaser trailer from some game footage. The version above is from youtube, and the dirty parts are edited out.
I finally did some work on trajectories of various abilities. It should now be much easier to hit a specific target, or throw objects to specific places.
I have recently found some good learning resources that might help me in my weaker areas, so I plan to attack those this week.
I hope everyone stays safe!