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Adding enemies back in now, starting with the goblin.   

I need to go back and create some additional animations for him, but that shouldn't be too hard.

The AI is still being reworked, but enemies will now respond to noises, as well as things they see.  

I also adjusted it so that the closer you are to an enemy, the more quickly they will spot you if you dart into their field of vision.

After I've got the basic walking around AI done, I'll be able to redo the stuff for attacking, and getting busy.

This isn't a long update, but I'm getting there.  Soon I feel like I'll get to a point were I'm just adding content, and I'm excited for that!

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Anonymous

Hell yeah dude!

Anonymous

The real progress begins!