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Next build is on the way! If things go smoothly with some plugin updates, it could be as soon as tomorrow - but as always, no promises: if the update comes with complications (and they often do!), it could be a little while longer.

This build focuses on a couple big bug fixes: one for the "screen melt" issue that a lot of people are encountering when choosing a test subject, and one for the long-standing "TriLib bug" that causes assets/embellishments to not load correctly (or to show up as bright white, once loaded).

In addition, the build also includes a bit more polish on the body-on-body interactions. Specifically, I'm cleaning up the interaction ranges for each interaction, as well as the "up vectors" for interactions, which are used to determine which way you need to move your mouse based on the real-world positions of the characters relative to the camera.

Comments

Anonymous

First screen melt was legit spooky, looking forward to a fix

Chase Morgan

Is there a program or way to make body sliders larger than intended? Asking for a friend.

Anonymous

Will it have a fix for the "pleasure self shoots self/subject through the floor/ceiling" bug?

Anonymous

Are you gonna add a way to use CPIN on yourself? For more cum for example.. Or if here is already some way - anyone can tell me how to? D:

Anonymous

Thanks for all the hard work!

Anonymous

If your character has a prick, you can apply chemicals with a cock ring. I don't know of any other ways to do it.

Anonymous

Is anyone else encountering a bug that prevents you from using a cock ring on any characters downloaded from racknet? it doesnt seem to matter what version the character was created with either.

Anonymous

Will there be a fix for not being able to change some of the options...? Thanks.

ShadowVoyd

real question here. Why do we even pay through patreon $10 per month for often broken content, of which the game creator NEVER offers to pause charging us all for broken releases that are near unplayable. I might remind EVERYONE that streaming services charge less than this creator. I'm nearing my tolerance. Not because i expect MORE but because i expect differently than how this creator chooses to treat the general public for his porn creations. No ones perfect, but i'm starting to feel more and more ripped off. You offer no relief of payment for YOUR mistakes (alpha release or not, you charge for it) nor do you make it cost fairly for what its worth in ratio to its following. Maybe something to think about.

fek

This game, like all of my previous games, will be released for free when it's done! If you're not happy supporting the game's development, I highly encourage you to cancel your pledge and wait for the game to be done. :D Development builds are gonna have bugs; that's the point! But I'm very happy to offer refunds to anyone who is disappointed with their pledge (or didn't know what to expect from a development build), as seen in the previous thread! If you'd like a refund, let me know. :3

Anonymous

I dunno about you, but I pay because I've seen the work that Fek has done before, and I trust that he's capable of delivering a good, working product. We aren't paying him for a complete game, we're supporting him during development. He needs to eat, and I've got a bit of spare change. If you can't afford to spend, I'm sure Fek would be fine if you either lowered your pledge or stopped, and you can get the final release version for free!

Anonymous

One thing that I have a bit of a problem with is that there are often months on end without content with no pause in payments. We'll get a single status update here and there and when we do eventually get an update it's mainly bug fixes instead of any significant additions. I get that he needs money and all but sometimes it feels as if he's taking advantage of his patrons. It's the main thing that's stopped me from being a patron for any significant amount of time.

Anonymous

It's better to build a foundation of stone then it is sand. It makes sense that additions to the game are slow. A good representation would be (The more complex the machine, the more points there are for failure). My guess is that every time he adds to the game he has to go back though and fine tune the game to work with new parameters. If that is so it would mean that the time between additions will continually shorten. It should becomes easier to make additions due to the previous ground from the additions made prior.

Anonymous

I have a strong suspicion that the person who wrote the original post and many of the people who are agreeing with that person have never in their lives done anything related to programming, much less game development. Just because there are months between releases doesn't mean he hasn't been working on it. It means that the particular feature is large or very complicated. Then add on top of that, how much time it takes to properly integrate the new feature into the game and debug it and test it. From the perspective of a software developer, what Fek has created so far in this time frame, is an incredibly impressive feat, especially for a single person. AAA games are released after years of development, and that is with a team of hundreds working on the same game. And keep in mind, those people are specialized, the person doing the 3D modeling probably will never write a single line of code, compose a single bar of music, create a single piece of concept art. Fek is doing every single aspect of what goes into developing a game. In other words, he is doing the job of a team of hundreds BY HIMSELF. The fact is, this is a passion project. He would be creating this game (and still releasing the final product FOR FREE, that is $0 or NO CHARGE TO YOU WHATSOEVER) regardless of whether or not we were paying him for it. The only difference would be that he would have less time to work on it, so it would come out much much later than it already is. When I was in college I had to create a program to figure out how many lines an airport should split its customers into to minimize wait time and minimize waste. That's literally all it did. It didn't have a user interface, you couldn't customize a furry character, or have sex with it. You couldn't walk through a building or interact with NPCs. It was completely text based. The project took me a week and a half to complete and I was one of the top students in my class. For the average students it took two to two and a half weeks. Development takes time. It's as simple as that. The pledge is NOT for the game (because remember: IT'S FREE). The pledge is to allow him to forgo a full time job, so that he can focus on the game, and we get to see the (FREE-OF-CHARGE) final product sooner. So please try to think about how much effort has already gone into this project. How much effort it is going to take to even get it to the next milestone. I'm not going to speak for Fek and my opinion does NOT reflect his. The way he reacted was very polite and professional. If I were in his shoes and I got a comment like this, I would tell the person who posted it to take their money and shove it up their a** and stop acting like a selfish child. Bottom line, programming and game development takes time and effort. This time and effort is usually split among hundreds of people. Fek is doing it all on his own. This means it's going to take even more time and effort. Maybe you'll choose to not pledge anymore because, again like a selfish child, you've payed more than $5 and he still hasn't released a full-featured, polished, complete video game FOR FREE, but I for one am going to continue to pledge my money because I know it's going to someone who loves what they're doing and is willing to give me the fruits of their labor for nothing in return. If anything I feel guilty because I'm not able to give him more because I can appreciate how much it takes to do what he is doing. I would recommend trying to learn a little bit of appreciation yourself.

Anonymous

Hey Fek! Keep up the good work. I just had one quick question: I've noticed that in any rig, if I am receiving anal or vaginal penetration from the subject, it takes me cranking up the thrust speed to maximum to even start to build the orgasm meter. Is a bug? Does it have to do with a character stat on me or the subject? Or is a value that just has to be tweaked later on in the polishing stages of development? Or maybe I'm the only one experiencing this? At any rate, I'm looking forward to more and more updates. I know how hard it is what you're doing and I appreciate it. You're doing a great job!

Anonymous

For the record, I have done a fair bit of game development work. I was a 3D modeller for a game dev team that was working entirely unpaid. Yes there were often delays and things could take some time to finish, the thing was that we weren't charging for it though.

ShadowVoyd

Yeah well, to those who disagree with me, consider that money IS involved and most are "choosing" to ignore the principle of the matter in MOB-THINK. It's not uncommon for people not to want to challenge the status quo out of fear or retaliation which yes, Happens undeservingly.

ShadowVoyd

To Blaise, he's not doing it for free obviously unless you haven't seen how many Patreons are backing his project. Don't be so disingenuous about how FREE this game is.

Anonymous

People paying through patreon are allowing him to work on this project without having to worry about daily/monthly expenses like the rest of us. If he wasn't using patreon to help, he'd have to have a normal job and only (maybe) work on this project a few hours or less a day. With patreon support, he can spend (at times) an entire day working on this project. I too have done work in game development, and unless you either are A. Using premade models/textures, or B. Don't care for "aesthetics", a game of this level (coding wise) could be done sooner with a team. But he is working alone, and for the early stage of the game took requests for what models would be in the game, so he had to also model/rig/texture and animate them all, and as new features are added, remodel/rig and animate them all again. If you are so "annoyed" over the fact people are paying him for a game which WILL be free, then don't follow the progress and sit quietly in the FLASH porn game corner of the interwebs.

Anonymous

It's been over a week since you told us the build was dropping. Did something happen?

Anonymous

Any news for the release?

Anonymous

The current build is pretty much unplayable, the new one you mentioned is MOST welcomed.

Anonymous

Yeah, it´s all really quiet the past couple of days :/

Anonymous

hey i got a suggestion, could you make it so people can have 2 different colored eyes ? be awesome to see that in here

Anonymous

In Color and Markings, add marking, select Iris and apply. Then press blue plus button to add mask, select Left- or Rightside, and appy. The color of this marking will only apply to one eye. You can change the other eye with base marking near the bottom of the list or create new marking with opposite side mask. Unless you meant test subjects.. Huskies already have heretochromia in their species definition. You can still export custom characters as test subjects.

Anonymous

Awesome thank you so much, i defenetly would not have figured that out in.. like ever xD ^^

Anonymous

this game looks GREAT!! man i wish i wasnt poor so i can play this instead of watchin the game demo vids XD

Rubberkitten

Did the vagina and butthole get fixed? Last time i checked the vagina was removed to just a tiny hole and no swollen vagina, and both holes looked the same. I like puckers, and it was the best part of the game but since it was removed, it killed it. I hope you brought it back. Need the eye candy.

Rubberkitten

The timing on the rack2 guest, he gets mad too fast. Its like we have to feed into his ego constantly to make him happy. He gets mad too fast so if anyone who just want to fap their biz would need to hands to keep constantly saying things to the guy over and over and over and then hes not completely happy lol. If it were like how it was for 0.2.6 as far as the timing, it be good. And they need actual butthole puckers and actual pecs and muscles instead of female boobs for pecs.