Status Update! (Patreon)
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So this is hopefully the last status update before the next build goes live! (At this point I'm tempted to call it 0.3.0, rather than 0.2.6, based on how dramatically the framework has changed.)
For those who can't follow along on streams or Trello: I've finished up the second-to-last project of this update (getting all the interactions moved over to the optimized physics framework), and have gotten about halfway through the final project (sweeping for bugs).
Once again, I cannot understate how much I appreciate those of you who have been waiting and supporting patiently. I know that this update has been huge and long, and doing it right off the back of a side project was probably not a good idea. Lesson learned.
Thank you. <3