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Hey everyone,

Big thank you to all my Patrons!

No exciting images to update you all for this post. I'm hard at work integrating a bunch of systems together. It's all very boring but I needed to get a few bits and pieces working.

I'm working making sure that "stores" can be set by code based on an inventory of things to sell. I added a few popups so that when you buy something you can actually tell you purchased it. I also wanted an "Item" popup so that I can show you if you receive an item.

I've adjusted the walk/crawl mechanics so it's a toggle between walk/crawl so now you don't have to hold down a button. In this process I also discovered a HUGE bug in the walk/crawl code. It is just luck that it worked and also luck that when you crawled every other character didn't also start crawling.

I've also created a slightly better way of creating Inventory icons. Still not perfect. But now that I have to create an icon for every outfit it's a little easier to generate the icons rather than having to draw them. 

Allot of these little tweaks I'm making are because at some point I have to build allot of content and I don't want to be bogged down hand creating every tiny little element.

That's everything for the moment. I'm currently re-factoring a bunch of code pieces so that you can't soft lock character interactions. Mostly by changing how I take control away/give to the player. Hopefully this will remove a few bugs and simplify the code a bit.

I'll be hard at work on that and give you an update in a few days! 

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