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Evening folks, Scriptor here with the latest dev newsss!

Game development

The last few days I’ve been hard at work coding in the first part of the farmhand area and events: I’ve finalized the map of that “entry point” I wrote about in the last dev update and also mapped out the woodlands (the “dungeon” area where the farmhands roam). I’ve also written (and implemented) the farmhand introduction scene, made some sprites for the peasant girl (so she’s also visible on the 2D map) and written and implemented the farmhand battle itself… So I’m pretty darn pleased as to this coding/writing phase is off to a flying start. 💪


I’ve got every intention of trying to keep this pace: Since that means more breathing room towards the end of the planned release date. Speaking of which: V0.29.1 is set to release on the 28th of February for Tier III, though I will say this is a very “safe” estimate this time around. As such there’s a big chance it will drop a bit sooner than that… Unless I opt to use any extra time/breathing room to try and code in even more rubbery stuff. We’ll see about that in a week or two. ;3


Plan for the coming week is basically writing and implementing all the remaining farmhand events; together with finalizing the woodlands area they inhabit. I’ll be tackling their escape sequence first tomorrow and fail-state afterwards, so stay tuned for teasers/talk about that this Wednesday!

A tight squeeze

On the snake comic front; I’ve finished up all remaining shots/images for the throne room scene, continuing onto the final scene of the comic next weekend: The scene in the throne room turned out to be quite a big one; counting 41 base images in the end (without taking in account any side-view ports and such). That said I’m pretty happy as to how it turned out in the end, and although I don’t want to spoil this chapter too much: Let’s just say this one is all about coming “full circle”. You’ll see what I mean once the chapter’s out. >;3


Thus only one scene remains for chapter 4, and although I am planning on making something juicy of that final scene; it is also quite a bit shorter than the scene in the throne room. As such I’m expecting to go quicker through that one: Plan on the comic front is to setup the final scene coming weekend. 💯


Onto the teasers!

Teasers

And today I’ve got the first in-game teasers of this dev cycle! First up is teaser of the woodlands area; together with a very thankful peasant girl professing her gratitude to her savior! Needless to say this is part of the scene that plays if Kathleen’s successful in her rescue attempt, though if she’s not careful-

-she can easily wind up hog-tied next to the girl she’d tried to save! As such Kathleen would be wise not to let her guard down during the battle(s) against the farmhands; they’d love to add another heifer to their barns after all. ;0

And finally a teaser of the snek comic; of the snake queen and her brood getting ready to break in a new squeeze toy… While also stuffing some extra in a more familiar one. >;3


Leafblower edition of the teasers can be found through the link here, be sure to check it out for a leaf-less version of the teasers!: https://mega.nz/file/Z7JE2KrC#dOc5yQUKjPgktsnB0RWLp88EhdCh0IDf0qox_okM1zY


That’s all for this dev update, see you all coming Wednesday at the next one!


Greetz,

Scriptor


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Ps. For those interested I also have a Discord, if you’d like come check it out since it’s a pretty chill place! ;3 (Exclusive stuff will always be posted on the FANBOX/Subscribestar pages and not on the Discord, so don’t feel forced to join!): https://discord.gg/Fdu8hYUYbu


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