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DOWNLOADS AVAILABLE ON OUR ITCH.IO PAGE!

https://echoproject.itch.io/echo


Howdy folks , McSkinny here with an anniversary update. It's hard to believe it has been a year since Echo released. I'm surprised to see that the download rate has remained pretty steady since the game's release, with amazing new fanart and fics coming in daily for something made with a complete shoestring budget. This update fixes probably around 100+ typos that have been bugging me since the release (our coding software for Echo did not have spellcheck). Since I wanted to do an update for bug fixes, I thought it would be a great opportunity to add in some more art, both from our established artists we've worked with before and fans from the community. The Linux, Mac, and PC versions are available for download now, with Android coming soon, per usual. Check it out, yo.


Change Log:


- A ton of typo fixes across the whole game

- New sprites for Chase (art by Stardustpup)

- New sprite for the Carny (art by Hiccupby)

- New epilogue sprites (art by PaintFox)

- Four new CG's for Flynn, Leo, and Jenna routes (art by Telemon and Avian)

- Seven interactive short stories now available in the gallery. On the main menu, click the lake, then the window pane, and finally scroll down to the bottom (Stories by Zeke, Gausk, and Howly - edited by BurlapJoe).

Files

Comments

Anonymous

This was hugely timely as I finally completed Echo with Flynn's route today with the polish update. The VN is a great accomplishment with its bizarre and often horrendous internal logic across the routes, likeable and surprising characters that I rooted for even as I could see their personal tragedies and crimes inevitably unfold, and the lovely tableaux created by the beautiful stills and well-chosen music. It really gives a lot with many hours of immersive play and subtly affecting links to its sibling VNs (the reveal about the voicemail from Route 65 comes to mind), and it's one of my favourite pieces of fiction now. It's a pleasure to be a patron.