Arches Build 5 - Spiked (Patreon)
Content
If only it was a dream.
First things first, I struggled a bit with some editing issues so this one is a bit shorter than previous builds. It's still an average sized update, about the same size as the Echo updates I used to put out. Due to the update schedules becoming crowded, I wanted to get this out tonight.
PC: https://www.mediafire.com/file/g06xp7mupp50k1k/Arches-0.5-win2.zip/file
MAC: https://www.mediafire.com/file/izm940b9md5my9n/Arches-0.5-mac.zip/file
Linux: https://www.mediafire.com/file/s6mssx5f904ojyt/Arches-0.5-linux.tar.bz2/file
Android: https://www.mediafire.com/file/toty1320u97c2xj/Arches_0.5_-_android.apk/file
Still, a scene I very much wanted to include in this build is going to have to wait for the public release. It comes after the end of this version, so this is something you can jump right into if you want to wait for build 6 to experience it.
We have a bunch of new content with several new illustrations and sprites by Paintfox, new backgrounds by Kardamon (keep in mind these are still WIPs, but gorgeous nonetheless), and we have a new addition to the team with Orion providing coding assistance. He'll be providing a huge overhaul to the technical side of the VN for the public update of this build. For this build, he's added new lighting effects for the sprites in previous scenes.
Anthemics has provided new tracks as well (Zen, Amygdala), and they're gorgeous as usual.