Animal Crossing: New Horizons Playable! (Patreon)
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Good day Patrons! We’ve got another exciting update for you – we’re now booting Animal Crossing: New Horizons, and it’s working pretty well! You can expect the game to be fairly playable at reasonable performance on good hardware! Coupled with our very recent Memory Manager release, you can also expect this game to use a very manageable amount of RAM!
As a disclaimer, we have not tested this game end-to-end, and there are still several obvious graphical glitches. This game is also not working well on our Vulkan renderer, so AMD performance will be sub-par.
Instructions
- Update to the latest yuzu Early Access build.
- Install any update to Animal Crossing. At this time, the base game does not boot. However, any subsequent update (e.g. Animal Crossing v1.1.0 through v1.1.4) will work. If you need help installing the update, see these instructions.
- Add this patch (attached to this post) to Animal Crossing’s "mod" folder in yuzu. This is currently necessary to get past an initial crash on boot. Add this mod by right-clicking Animal Crossing in your game list, clicking "Open Mod Data Location", next simply extract the patch into this directory, formatting is as shown in the example below:
- That’s all! Animal Crossing should boot and be playable! If you experience any crashes, we highly recommend that you turn OFF real-time audio. This can be changed by going to Emulation → Configure → Audio, and unchecking "Enable real-time audio". We also highly recommend that you use the OpenGL renderer at this time.
This is hot off the press, and as such – we haven’t really had enough time to test the game fully and fix common issues. The above patch was discovered by ogniK5377, one of yuzu’s resident reverse-engineering experts. We’re still working on a better solution to not need this modification, and hopefully will have a proper fix soon!
We hope you enjoy playing Animal Crossing: New Horizons in yuzu, and please let us know how it works for you! Expect there to be minor bugs – but hopefully these do not hinder gameplay too much. We’re working actively on fixing these issues, so expect improvements in the coming days in yuzu Early Access and mainline builds soon thereafter!
As always – thank you for your support, and stay safe!
- The yuzu development team