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Hey everyone,

Last week I've been working on some of Lorza's 'massage' animations -and today I wanted to share what I made!

So what I made, is basically an elaborate blowjob animation, consisting out of 3 seperate parts. And he idea is to blend these animations together again in game,  to make the whole scene a bit more lively.

So these are some snapshots of the 3 animations :)  


Now, since all these animations look a lot alike, I won't bore you with every detail of how I made these. And instead I'll just go over a few of the more interesting steps of the process.

So I started with this twirl animation. And for this animation I had to draw Lorza's tongue in ten different poses. I have never drawn a tongue before, so I thought this would be quite the challenge. But perhaps because I have been drawing a lot of cloth in the past (?),  it wasn't to difficult after all :)

So above you see my first animation sketch -and below a more refined version.  And as you can see, my focus was still on the tongue here- and everything else is still very jittery here.   


Well and then there is the next animation, where lorza slides her face sideways. And  the challenge here was adjusting Lorza's hair. Her lock eventually falls over face, against het cheek. And because of that I couldn't just let it hang straight down, and had to redraw the hair on almost every frame. 


Above you see my setup, where I earased the hair to get a first idea of how it should  fall down. And then below you see a more refined version of the hair.


Well, and after a lot more refinement, the final step is always to add some highlights to the scene.

And I do this by using a simple photoshop effect called 'inner shadow' (although I adjust the effect so that the shadow actually becomes a highlight). And I applied that effect on the animated parts, which I already seperated from te background.  

To show you what this effect actually does, I applied it to the square in the bottom-right  as well.


And by applying the lighting afterwards - instead of adding it to the drawing itself- the lighting will remain consistent throughout the animation. And it also doesn't rotate along with lorza her head for example- which would look weird of course.

Well, and that adds another animation to the game -I hope you like it so far!

All the best!
-Robin

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