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And so the vacation as a whole has come to an end 😵. As I planned I spent quite a lot of time on play-tests and found a lot of bugs and places which require corrections and adjustments. At the moment I'm working on two tasks: sound design and preparing of road maps. As planned I'm going to post the general road map with approximate indication of further big game updates. And a little later more specific things for version04. Thanks to all who post in discord and send bugs feedback!

In addition to this "tutorial" here is walkthrough of existing quests:

Chapter 1: Recovery

After turning on the emergency system you have received some data, execution of the protocol and task list, will help the recovery system. 

The first thing to do is to build 3 teleportation cells, then you must use the navigation console and select the unidentified signal which available for teleportation. In order to test the teleportation cell system, several "samples" with different signatures must be captured, including the senior officer. 

After returning to the station, the recovery system get some of the damaged machine data on the station and adds some more from the station's last mission. Here you need to build some special machines, a skill modifier and a neuro-data extraction machine. Before extracting anything, you need to prepare a "sample" on the skill-modifying machine (intelligence level should be lower than 10 units and willpower level lower than -10 units) select the necessary programs and wait for a while, then you can extract data on the corresponding machine. This data is a navigation map, which will be extremely useful for you, since your navigation system has been damaged. Approach the navigation console and load the star map into it.

Once the map is downloaded you will be able to visit several points - Alliance Scoutship, Black-market, Planet ZY-2S "Trashworld" and the uninhabited Planet ZFM-4.

Go to the Black Market, unfortunately most of the market is closed due to quarantine, but you can chat with the local manager Jerome, he will have a task for you, you'll have to go to the uninhabited Planet ZFM-4 to find the journal of the captain of the wrecked shuttle. 

Go there, the planet turns out to be quite inhabited by unknown rather aggressive creatures. Fighting your way through the enemies you will find the shuttle, it is located not far from point you landed, scan the burning shuttle, you will find that there is no trace of the crew on the shuttle. Head to the right deep into the planet still fighting off enemies, there you may meet a crazy man, it's one of the team, a little further away from him you'll find part of the crew captured by a local life form (you can tell the crazy guy about it). Then, when you complete the public scenes quest, you can locate one of the scenes at this location. Go further deep into the level, there you will probably notice a huge beehive, there is a woman attached to it, with whom you need to talk, after resolving all the issues go back to Jerome in the black market.

After you return the captain's log to Jerome. He will tell you about his buddy who failed this mission and has now gone on another one and seems to be in trouble again. You need to go to Planet ZY-2S "Trashworld".

You will land near a small settlement, the area is mostly a vast desert area with occasional encounters with local raider gangs. Plus, there's a sandstorm raging right now and some regions are inaccessible. Go to the village. Ask the characters about the missing black-market worker. You will be advised to talk to the heads of the settlement of Wee and Woo, they will tell you that the one you are looking for is most likely at the raider base and that you should also ask some of the Khindarians, whose group is in the port of the settlement due to the sandstorm. One talkative Khindarian will advise you how to get to the raider base more easily and avoid the battle with the anti-aircraft turrets by damaging the power cable near the raider base. It is located nearby on the hill behind the rock. After that you can start storming the base, (after party cutscene) there will be a couple of raiders waiting for you, in the far corner you'll find Jerome's friend, after talking to him he will tell you that the raiders decided to move some captured stuff to the underground base, among the stuff you need some technology (the blueprint of the editing machine), as well do not forget to talk to the Exotic Events Manager ((!) it is important to do it now, because in the build 16 there is a bug that turns it off after you leave the level and you will not be able to activate the public scenes in the trashworld and on the tentacle planet). 

Public scene can be activated by looking in a small alley after which you will need to talk to a local resident sitting in the alley.

Also, you can get a task from the local resident, who will ask you to return his "lost" cargo, which is located to the east of the settlement, in it you will find modules, which will also appear on sale at his place and on the black market.

On your return you will see a buddy of Jerome's and on your way to Mr. Box's store you will accidentally witness a scene about which you can talk with him, you will be interested in his "Equipment" and he will tell you where you can get something like that. 

You will need to visit the Trashworld again, this time you will land next to the landing pad, go up on the platform, there will be a manager who will sell you the technology you need (it will be a blueprint of a "classic" sex machine) After that you will come up with some idea which you can discuss with Mr. Box, he will tell you that he is absolutely fine with you just need to get his apprentice approval and bring him some resources (5000 U-plastic and a set of spare parts which can be bought from the same merchant in the trash world), the apprentice will also ask to bring her 10 small tentacle sprout then you can confirm everything with Mr. Box to activate the sex scene in this store.

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