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Hi all!

Writing to let you know that development of interactions is still on-going and is progressing nicely. There have been some bumps along the road however, forcing us to invest time into implementing new systems. Because of this, we're a bit behind schedule and it looks like we're gonna need another couple of weeks before the next dev log hits.

Our original guess was that the dev log would land somewhere in April, give or take a few weeks, so I think we're still close to that guess.

We're really excited about all the things we've been developing and I'm sure you will be too. We can't wait to show it all to you!

In the meantime, here's a video teaser from our orifice dynamics engine. Please note that this footage is a few months old, so we've made even more progress since then, but it's still footage not shown before.

Stay tuned for more info!

All the best.

- odes

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Comments

addy

Oh god.... It's beautiful 🥵😍

Shadow Drake

Looking really good, a thought I just had though... imagine if there was something that could be a "tightness" measure, basically how tight the grip is or loose it is. Fun idea for when you make a "Snu Snu" sized lady ^^

BeerCookie

My imagination is running wild. Nice.