Next generation penetration dynamics - Sneak peek (Patreon)
Content
Hi all!
Sorry for the lack of updates as of late.
As with all things in FurryVNE, we're trying to improve every aspect of the program compared to its predecessor. While we could have used already established technology from before, we really want to push ourselves and our app to the limit, trying to achieve something new and ground breaking.
For this purpose, I've been very busy working on a brand new orifice engine. This has proven very challenging, but I think I finally made a major break through and reached a milestone.
Let me show you:
https://gyazo.com/cf4a0243dad9467f84cf03516c28e0de
NOTE!
THIS IS VERY MUCH SUPER EARLY FOOTAGE AND IT WILL BE IMPROVED UPON.
What you see above is the culmination of years of experience and planning and a month of implementation. It feels great finally putting all my ideas together to form this unique solution. While there has been bumps along the way, I think I finally managed to get it working!
It's absolutely beautiful to see the algorithm you've had in mind for such a long time finally come to fruition and it works wonderfully. At first I was distraught as I couldn't get my ideas to work the way I wanted, but with more tweaking of the algorithm I finally managed to get something more akin to what I had imagined.
I will be making more tweaks and continue to work on this, but once all that is done I intend to share more information and details about our system.
Here are some quick facts I can share though:
- GPU based.
- Higher refresh rate than before.
- "Real" dynamics.
- Less performance impact than before.
- Artist friendly. NO RIGGING REQUIRED.
Usually I don't like showing sneak peeks like this. I'd rather have the technology ready and then show it to you. But in this case, it was quite a while ago since I wrote something and I was so excited to reach this milestone that I wanted to show you the progress.
Talk to you all soon again.
All the best.
- odes