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Hi all!

While the next release of FurryVNE will be focused mostly on the new fur authoring tools, we're also introducing a few improvements elsewhere.

We already posted this in our forums, but thought I'd share here too.

With the next release, you'll be able to tile and offset texture masks and normal/occlusion maps. Hopefully, this will make texturing a bit more versatile!

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Craket

Definitively a good upgrade, especially since fur tools will be added. Balancing out between good fur and no fur options. Although, I have to admit. I still have yet to investigate proper texturing. I am personally bad at learning to figure that stuff out.

iDog

The sliding option is a wonderful addition! And, I'm looking forward to the fur options, too!