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Hi all!

This new build greatly enhances shaft and orifice dynamics in terms of performance and quality. Also several important bugfixes. See release notes for details.

>>> CLICK HERE TO READ THE RELEASE NOTES <<< 

>>> CLICK HERE TO DOWNLOAD <<< (for patrons)

Requires re-export

As per usual with major changes, you are required to re-export characters for interactions.

To update existing interactions, please follow the guide:

https://guide.furryvne.com/home/Interactions_List/Replace_Character

Updated example interactions

You can find the updated interaction examples package here:

https://storage.googleapis.com/furryvne-downloads/Interaction-Example-Bundle-24.03.2024.zip

Download instructions

The app comes in a self-extracting archive. You can either run the exe to let it extract itself, or extract it with 7-zip if that makes you feel better.

Windows doesn't seem to like unknown EXEs, so it may block you from running the self-extractor. To unblock it, simply follow these instructions:

All the best.

- FurryVNE Team


Comments

Durza

Not sure if its just me, but trying to compress my character for an interaction doesn't seem to work, it loads pretty much forever and stays that way until I close VNE

yiffalicious

Does it happen with all characters or just that specific one? If just that one, can you share the character? If all, can you share your Player.log? (%USERPROFILE%\AppData\LocalLow\FurryVNE Team\FurryVNE\Player.log). Be sure the "External" folder is present where you extracted the build. It has to be there for character export to work.

Biscuit

Is there going to be an updated Examples bundle with the updated invisible character in it? There are only three examples, Diderik etc. and The Professionals are missing. Also it seems like RockRoom doesn't contain updated characters?

Biscuit

Also, if I try to load the old version the Verification fails with Invalid Server Response.

Uriel2sb

After trying several characters with different shafts, I see a coupling problem with shafts that have a thin diameter, thin tip or difference in size (for example the featureless one) the hole expands too much as if the collision box of the shaft were bigger than it should be.

yiffalicious

Thanks for reporting that. Will investigate! If you're able to link or share the character you're having problems with specifically, that would be helpful.

MudWolf11

I seem to be having a consistently aggravating issue keeping testes from getting stuck inside of physical objects and furniture. The only way I can remove them is by pulling the positional node of the coupling and just yanking them out, but there's nothing to stop them getting stuck again. Any thoughts/suggestions?