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Heya everyone,
I finally finished programming and designing the whole  level sequence ! It's now fully playable from start to finish,  including all the possible branching. It was a pretty intense task as  this is a somewhat narration-heavy level.
My work isn't finished yet,  as I still have a tons of debugging to do and details to add. However,  now that this is done, I'm feeling way closer to the update completion. A  release should probably be expected before the end of the month, maybe  in a week if I don't dig a ton of bugs.

Theses last days, I  mainly worked on the "escape from brainwashing" sequence. I already  talked about the first rooms, and the next ones are on the same  principle: regaining your "adult" skills.
- A puzzle room where you have to complete a picture 
- A pinata room where you have to hit all of the target with a big hammer



- A dummy target room where you have to throw a ball at some moving targets




At  the end of the sequence, you can find poor Jason still tied to his  chair...and of course you can choose to help him or let him be. 



I  also found it very fun to include some hidden counter during the whole  sequence, especially an accident counter. The caregiver robot that  follow you may or may not revoke your panties privilege depending of  that counter !

All in all, I had a lot of fun designing the whole  sequence, and I hope you'll have a lot of fun playing it. It's probably  one of the most scripted and complex in the game, so obviously I'm  doing heavy debugging right now. 

So, now I'll focus on the two last things to do :

- Write all the finals dialogs, since most of it is placeholder for now
- Add a tons of details and props to the level, because for now I focused on only what was essential to make it work.

That's it for now, see you next time !

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