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Hey everyone,

I updated itch with the new release.

Like I said, it's pretty limited in term of pure content, because I had to cut it a little short. However, it fixes quite a lot of long-term bugs and add some QoL minor changes so it's still a worthy update. 

As usual,you can find the latest build at the usual link on itch (https://abdlsparrow.itch.io/the-pacifier-project-minor-releases/patreon-access ).

And here's the changelog (You can also find it in the game folder) :

World:

Added a catcher to warp player back to spawn if they fall out of bound

Added two new buildings in the city.

Corrected the height of the haunted house exit.

The haunted house entreance don't prompt you again if you already completed the level.

Added FX to interactable itemsin the haunted house so theses stand out more.

The schoolyard now correctly load when you enter it.

corrected a few dialogs incorrectly displaying generic lines in the huanted house.

Fixed a lingering bug where the camera for the arcade, the hospital capture event, and the punishment room could still be broken. Existing saves still have to use the camerasavefix debug command to resolve the issue.

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Story :

Added a side quest. Help a desperate girl to deal with her incontinence issue ! Start near the coffee in the city center.

Added the beginning of a new quest aiming to recruit a new diaper club member. His location is on the university campus(can varie a bit depending of your progression on the story).

Added a way to prevent the player from fainting if they get too hungry while still in the tutorial.

Added a way to prevent the player from fainting if they are in an inescapable area (Haunted house, hospital...)

The wallet will now properly despawn if you picked it up.

The runner girl should now avoid giving you duplicate of the same item.

Corrected a bug where multiples escorting NPCs could be present on the same place.


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Player:

The boy now make more boyish sound when having an accident

The player is now able to use a potty.

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NPCs:

The NPCs are now able to use a potty.

The NPCs now properly queue dialogs when multiples dialogs are triggered at the same time.

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UI:

Corrected a bug where you could play while still having an UI panel (dresser,drawer, dialogs....) still open.

Hitting escape when in-game menu are opened now properly close all active windows and not only the main pause menu.

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Items:

Added a new kind of diaper : Cushies

Removed the ability to delete key items in inventory so the player can't softlock themselves out.

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Technical:

Improved the way the game handle the different game states (dialogs, menu, playing...) to ensure no movement can happen while in menu or dialogs.

Fixed a bug that caused a huge performance drop when a story element got updated or an achievement unlocked. 

Fixed a bug that allowed the player to fly while using mouse movement.

Reworked the way mouse movement work to improve performance.

As usual, don't hesitate to send me a message or write down a comment if you want to share your feedback! Remember that you can take part in the current survey  if you want to give your voice! Each reply help me gain data and hindsight about what's next.

I have to take the whole week out of home for personnal and work reasons startting tomorrow, so outside of game-breaking bug, I won't post another update this week. I'll take this little break as an opportunity to lay down my plan for the next update (and to cool down a bit, I didn't took a break in months).

See ya!

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Comments

Ryno Sensei

My copy the graphic make it unreadable