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Brief update today since I was working on the same thing all week. Hoping to start streaming next week btw, has been a process getting my setup together for that >.>

First, I put in the time to make a proper debugger page for hit detection and bounding boxes. Clicks were missing things that look like a hit, so I needed more data. Gotta spend the time to make hard problems easier!

I also made a sneaky mode for the game that blocks out all naughty words and visuals for the sake of working in public, since that's a thing right now.

After a long set of tests in the debugger it finally became clear that there was a coordinate translation error hidden amongst the other bugs. Some math later and the main issue is solved. Penetrating toys sticking out of a character finally have proper bounding boxes!

So... yep! The other bugs seem way easier to solve, which is why I've left them until now. Hopefully next week we'll be done with the bounding boxes arc and into more fun stuffs.


... and that's all for now! Thank y'all for the support and patience. I'm happy with progress even if it seems mundane atm >.>;

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