Super Jimbo Quest concept art 2! (Patreon)
Published:
2019-01-19 23:34:13
Imported:
2023-03
Flagged
Content
I know at least one element I want in the game is picking up powerups to get beefier - that'll be the first "transformation" element I put in and base the first stage around. You pick up protein shakes, hunks of meat, etc to bulk up, and if you take damage you shrink down a level. There'll be enemies and barriers to punch through, and a boss fight that'll be easier if you're beefier.
Later on I'll make additional levels with other expansion/tf themes, either as additional content for this game or as level design material for a sequel.