Release Patch 1.0.1 (Patreon)
Content
patch 1.0.1
To install, download the above file, run the exe, and point the patcher program to the "Release1.0" directory inside the directory where you unzipped Virt-A-Mate to. The patcher program should do the rest.
This small patch release contains the following changes:
1. Physics rate cap disabled. I think this was causing some issues with asynchronous timewarp and/or reprojection. This was also causing the slo-mo effect people were seeing. This was due to physics being forced to run at same rate as rendering. If you were in reprojection (<90fps), the physics would go into slow motion. Now physics will continue to run at 90fps except in extreme cases. Instead of slow motion, you might see some motion stuttering if you are facing framerate problems. There is a new toggle in the User Preferences to turn the cap back on if you prefer it that way.
2. Targets will now only display if the UI is open since many complained they were distracting and on touch were too easy to trigger due to it being a natural resting position of your thumbs on A or X button. There is a new option in User Preferences to go back to old behavior if desired.
3. Added new option to swap Oculus Touch trigger and grip buttons if desired. Someone asked for this and it was easy to add.
4. Added new User Preferences tab that exposes some existing options that were only in prefs.json before, and also adds the new options described above.
a. Mirror To Desktop option exposed
b. Target transparency option exposed. This allows making the joint targets less visible.
c. The 2 options describe above have toggles here to control.