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Super thrilled to announce that the next two guests hosts on Ask Questing Beast will be Mike Pondsmith (Cyberpunk Red) and Sean McCoy (Mothership), two of the greats in scifi game design. Sean is working on a cyberpunk hack for Mothership at the moment. Drop your questions for them below! Questions that are relevant to both guests will be prioritized.

Comments

Anonymous

What are some inspiration for your gaming materials? Movies,shows, books and music

Anonymous

How did your inspirations from cyberpunk literature and film mani fest themselves in the settings and mechanics of the game? What are some ways that the lethality of modern and sci-fi weapons can be reflected mechanically in combat systems where it’s still fun and not just instant death or combat as sport?

Anonymous

How did your love of cyberpunk influence the way you adapted the Buck Rogers universe in XXVc?

Anonymous

What was the biggest challenge in adapting Dream Park to an RPG? Can you talk about how you got the license back in the day?

Anonymous

For both. Do you think there is a connection between Victorian literature and Cyberpunk literature? In other words, were Dickens and Collins precursors to cyberpunk?

Anonymous

I think a lot of what is called cyberpunk (lowercase c) seems to be missing the "punk" these days - do you agree and what are your thoughts on that observation?

Anonymous

How do you use technology to augment your writing process? Do you think your process could be made more effective with the addition of new technology?

Anonymous

For both: When you are running a game, how do you personally approach prep?

Anonymous

What are the biggest differences in designing a scifi or horror game compared to a medieval fantasy one?

Anonymous

For Mike: First up, THANK YOU for years of great gaming memories!!! For Sean: Loved Mothership, just a revolutionary game. For both: What would be your favorite modern Cyberpunk fiction? And if what future direction do you see for your respective games?

Anonymous

Tell us about your process from initial idea to completed game/product

Raymond McVay

For Sean: Love all the Mothership products! I thing they look amazing and I'm particularly impressed with how dense and organized the books are. I was wondering if you had any advice to share on how to design and format RPG books?

Anonymous

Is cyberpunk as a genre having a renaissance? What do you think is the appeal of this genre?