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Happy New Year everyone! I hope you all enjoyed your holidays.

2024 is going to be a big year for Noxious Games, lots on the horizon. I'll be releasing 69 Days After and RogueLove into a short beta phase before calling them complete (after a few more content updates each), and I'll also be releasing a new game test I worked on last year as a demo (calling it a demo is even a little generous.) Beyond that I'll still be moving towards MGG production release, which is still a little ways off but closer than ever before.


MGG v1.37b (January 4th)   <-Now Available!!
[X] 2 new Emotes; one for chasing the player, and one for failing to catch the player
[X] Monsters can initiate sex with player (beginning of Monster r*ping player system, will need a few animations however)
[X] Stylist fixes
[X] Fixed the glitch at the Stylist which was giving females a cock
[X] Fixed a glitch at the Stylist which made all Futa penises the max length
[X] Fixed a glitch at the Stylist which was flashing the penis size between a low number and where it was currently being dragged on the slider
[X] Fixed a glitch at the Stylist where switching from female or futa to male caused the player to become invisible
[X] Autocleaner fixes
[X] Autocleaner Filters now function as intended
[X] Added filter for "Plantable" items
[X] Fixed a glitch in the Autocleaner which could allow non-filtered items to enter the filter list, but would still be targeted occasionally, resulting in some strange behaviour
[X] Economy fixes
[X] Debt payments are now scaled based on the Player's Rank, with F being more forgiving. This gives the Player some time to set up, and choose to go at their own pace near the start of the game, as the Debt will not jump too much until Rank starts increasing
[X] Each Rank has a minimum and maximum debt payment amount which scales over the course of a year
[X] Monsters which require a higher Rank to obtain will yield more expensive Cum
[X] Things like potions sell for more
[X] Changed the sell value of many items, increasing the value of items that either take longer to obtain or require further progress in the game
[X] Fixed the Colour Picker at the Stylist; at certain resolutions the picker was offset from the cursor, making certain colour selections impossible. Color selection now relies on cursor position, and the picker is strictly visual and snaps to cursor regardless of resolution
[X] Fixed a visual glitch in the stylist which would display the shirt colour picker when it should have been hidden
[X] Fix bug with 3rd Person camera during sex
[X] New Monster Detail HUD now properly displays in Player Mode
[X] Fixed a glitch which was causing the wrong prices to appear in the shop for some items
[X] Changed every reference to "Stats pass" to read "Mentorship"


69 Days After 0.22 (January 14th)   <-Now Available!!
[X] New Photo; Scarlet x Snow x Raven
[X] Character profiles section
[X] Characters backstories are displayed in this section
[X] Some stats about the character like their age, sex, etc
[X] Character profiles shows how many times a character has had sex, masturbated, etc.
[X] Writing Touch-ups and filling in missing text
[X] When multiple new photos are obtained at the same time, they will now display one after another until all new photos have been displayed
[X] Fixed a glitch which on every new day, was causing the Event Journal to flash text on screen for a split second, and was blocking interaction during that period
[X] Fixed a glitch which could cause the Memories book not to appear the first time a Photo was obtained
[X] Removed a bunch of unnecessary components which UE4 adds to the world by default (Camera Actors, as well as Event, Network, and Particle Management) these could explain why some players were reporting higher than expected GPU usage while the game was running
[X] Added some clearer buttons to the Character Journal UI, 'Profile' (new info), 'Diary' (logs from last event), and 'Stats' (the default page) now have a quick button to access them at the bottom of the page; appearing as a sticky-note page holder
[X] Fixed a glitch where backing out of the Journal could cause some HUD elements to remain when they should have been removed
[X] Fixed an order-of-operations error which was barring 2 'masturbate together' events to default to an event with fewer participants (Scarlet x Juniper x Snow, and Juniper x Raven x Snow)


Hana Honey, Test Build (January 19th)   <-Now Available!!
Note that this is just a fun little test I made in my spare time, and will not be included in the production cycle until either 69 Days After or RogueLove is done


MGG v1.37.5b (January 31st)   <-Now Available!!
[X] New Animations; Slime Female x Player Male (rough), Slime Futa x Player Male (rough)
[X] Combinations with proper animations playing for 'Monster Attacks':
Note: Neko refers to all species using the Neko skeleton (succubus, mouse, etc), Slime refers to all species using the Slime skeleton (elves, holsatur, etc)
NekoM x FemalePC, NekoF x FemalePC, NekoFuta x FemalePC
NekoM x FutaPC, NekoF x FutaPC, NekoFuta x FutaPC
SlimeF x FemalePC, SlimeFuta x FemalePC
SlimeF x MalePC, SlimeFuta x MalePC
SlimeF x FutaPC, SlimeFuta x FutaPC
HarpyF x FemalePC, HarpyF x FutaPC
[X] Complete Monsters r* Player system (player loses a few hours of time after the monster is finished, player is able to struggle away to prevent this delay)
[X] Fixed a glitch where Monsters attacking the player could interrupt sex
[X] Monsters chasing the player will now move at a speed greater than the player's walking speed, but lower than running speed, scaled by their SPD stat
[X] Monster's will not attack the Player again within 30 minutes of any Monster Attack
[X] Work on finishing Feral Monster system (feral monsters will be a nuisance to your Garden until they are converted to Residents)
[X] Cleaned up many redundancies in the animation systems leftover from old versions, causing unnecessary bloat

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