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Hello everyone! A new month, and a new round of plans. Hoping to get some steps towards the True Ending of 69 Days After finished, as well as some overdue writing and possibly art touchups, and a new photograph. In MGG, I'm hoping to get some new content in which has been lacking a little lately, finishing the Elfgrass biome, which essentially becomes a jungle biome when finished. Also I want to get the autocleaners working properly finally. And last but certainly not least, looking to add more content to RogueLove, as well as the boss touch-ups I had planned for the last version.

69 Days After v0.19 (July 12th)   <-- Now Available!!
[X] New Photo; Scarlet x Amber x Snow
[X] Some writing touch ups
[X] Juniper's reaction perspectives for break ins completed
[X] Add first steps towards 'True Ending'
[X] Update Guide to include True Ending steps
[X] Mission journal
[X] Mission journal displays current goal, and allows Players to re-read text from old transmissions
[X] Mission journal contains Expedition section, which contains information about each step of the journey, and allows Players to re-read text from completed segments
[X] Fixed a glitch where an event which should take place at a time of day would fail if the game was loaded into that time of day
[X] Step 3 of the District College now properly breaks the weapon used, as the description states

MGG v1.32b (July 31st)
[//] New 'Biome'; Add to Elfgrass (Jungle) Biome
[//] New Tree; Grove Tree
[//] New Item; Grove Propagule
[X] Added watering particle to Watering Can
[X] New Weather conditions; Fog, Haze, Heatwave, Coldwave, Overcast, Wind, Hail
[X] Weather systems programmed for Spring, Summer, Autumn, Winter
[X] Overhead clouds added, distance clouds removed from skybox
[X] Appearance of water has been improved
[X] Weather changes between types gradually instead of instantly
[X] Weather effects tweaked for rain; Clouds darken and increase density, sun intensity decreases, some fog appears, and rain drops can be seen on water
[X] Water appearance improved
[X] Storms now have slightly more intense versions of Rains condition effects
[X] Lightning frame rate has been fixed, for real this time. Since lightning can only strike during storms, and the sun intensity drops to zero during storms, the normal sun light can be repurposed as the lightning light during storms
[X] Weather data is now included in save files, will not load into Clear when saving under other conditions anymore
[X] Fixed an error with Ruby Patron debug key "Spawn Monster 11," was expecting 'Num -' instead of 'Hyphen'
[X] Weather will always become Clear at midnight on the last day of each month (to avoid weather systems colliding)
[X] Fixed many (all) long overdue light build errors

RogueLove v0.19 (Early August)
[   ] Boss tweaks
[   ] New Enemies
[   ] New Gear
[   ] More Angel/Devil Room content

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