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Just making this post to show you all the progress towards the new map indicators. This update fixes a number of problems with the indicators.

In the old system, only one icon could be shown per room, meaning if the boss key and a chest were in the same room, the game would have to pick which one to show. This would even stop the key from appearing on the map sometimes, even though it had been dropped.

The old system also only showed certain items, as well as shrines. Potions, small keys, scrolls, etc would never appear in the old system. Now, all items will be shown, even coins, regardless of if there's a shrine/chest in the same room. (The exception is the Shop, items which have not been purchased will not appear on the map.)

EDIT: Added updated pic of the completed system

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