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Hey everyone, here's the plans for the upcoming month. I'm still working on finishing up the new character customization menu and hair styles for player characters, there was a lot more to do here to make it all work than I realized. Later on I'll be working on more content for RogueLove, including a map rework which should show the pinpoint location of any item on the ground. Lastly, I'll be working at a final fix for the slider glitch in 69 Days After (including a total rework, if I have to), as well as at least one new polaroid, and bug fixes.

MGG v1.28.5b (April 3rd)   <-- Now Available!!
[X] All hairs adjusted for male and female PCs
[X] New Character Customization for player characters
[X] New Hair Styles for PC
[X] Customize Appearance in Stylist has been temporarily hidden for PCs
[X] Fixed a glitch where Rocks were not getting picked up at a certain size, making some Rock sources nearly infinite

MGG v1.29b (April 19th)   <-- Now Available!!
[X] Character Customization adapted into Stylist
[X] Monster Customization adapted into Stylist
[X] Stylist complete for Players and Monsters, changes cost money at Stylist for Monsters, PC changes will cost money soon
[X] "Receipt System" added to Stylist, changes will appear on a receipt in the bottom corner, showing you the total price for accepting all changes, any change can be cleared by pressing the small X next to the receipt item, or by resetting it in the customization screen
[X] Autocleaner fixes
[X] Fixed a loading glitch; if the player presses the Go to Town button before the game is done loading, it would stop the decor from receiving a hud reference, causing many strange errors
[X] Fixed some stylist errors which were causing the end result to not always replicate the appearance in the stylist properly
[X] Fixed data not loading into stylist properly (character would appear with wrong or different details)
[X] Fixed male hair adjustments, scale was off
[X] Fixed a glitch which allowed players to "pick up" any container for a free autocleaner
[X] Added an error message when trying to pick up a non-empty autocleaner
[X] Added some fixes for the Monster Stylist; trim and hair colour were not always resetting properly
[X] Added warning text to the Encylopaedia which tells the player if they have too many of a species for more to visit
[X] Fixed a glitch with Elfgrass which would confuse the flowers detail counter
[X] Added some code to flowers which will delete the 'blank flowers' spawned by Elfgrass - this flower will be added back in a future version
[X] Testing some new code to avoid pay debt event overlaps, code will "stop time" (meaning it won't progress, but the game is not paused) for now this will only affect the stylist, but will be spread around once it's confirmed to work properly, and exploitation is made impossible (preventing monsters, trees, etc, from generating resources during this state)

RogueLove v0.17 (April 30th)   <-- Now Available!!
[X] Settings menu added
[X] Key Binds menu added
[X] Audio Settings menu added
[X] Redone, real time item/map display (In real-time, an icon will be added to the map to show the location of every item inside a room)
[X] Properly fixed Severed almost always dropping cards
[X] Changed Crate collision volume, was blocking Shop from dropping old items on the ground after purchasing Gear
[X] Added some basic blocking volumes to the Shop, which will prevent items from getting stuck behind the counter
[X] Fixed a minor graphic error which was causing the wrong door to appear on Secret rooms on the Map
[X] Fixed the tone of doors on the Map to blend in correctly with the rooms
[X] Fixed Secret Room doors collision, exploded chunks can no longer spin the player graphic
[X] Fixed a mapping glitch where Huge rooms were not displaying connected rooms when entered
[X] Fixed Boss doors occasionally not spawning
[X] Boss Health Bars are now properly removed after victory
[X] Certain enemies stats now scale depending on the Area (Great Hall, etc)
[X] Mistress no longer Guards during attacks, and has reduced hit invincibility time
[X] Reduced the amount of Move Speed gained from holding both the Severed and Rat Cards
[X] Added over 50 tips to the map screen (between floors). Most of these are advice, but some are simply information about the dungeon or vague story implications

69 Days After v0.18 (Early May)
[   ] New Polaroid(s)
[   ] Fix Slider in Event Journal once and for all. (Might entirely redesign it using the Character Journal as a base, since that slider seems to work)
[   ] Bug Fixes

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