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(Note: Don't mind the little divot looking oddities in her legs, it's just the old texture.)

So I have an interesting new solution to futanari characters, and doing it this way will save a ton of data bloat, since it will only require 1 character model for both female and futanari monsters (possibly even male, if I can be really smart about it.)

Basically, the clit has an extremely high poly count, allowing me to stretch it out, and shape it with the existing polys. Futanari characters would simply always remain in the, what I'm calling, "dick clit" state.

Males could theoretically be added to this system by hiding balls inside the body and bringing them out with an additional blend shape.

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2DGuy

nice