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Reposting this to provide an image.

The first of many long overdue bugfixes, the game should now properly and accurately scale with resolution changes. Adding a custom cursor to the UI settings allows for proper cursor tracking, so that's now been added. This has allowed me to add many more resolutions to the game, and might allow for custom resolutions down the line. 

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NoxiousGames

In addition to adding new resolutions, I've just programmed a detect monitor resolution section which will detect your monitor's desktop resolution, and set the game to the closest one it has available. If it can't find one it will default to 1280x720. Additionally, if the game opens at a resolution that is higher than your monitor resolution, it will also be set to the default instead.