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Here is the new test build of the game.  There isn't a lot of new content, but there is a lot of bug fixes and a some requested changes.  See the change log below or in the readme

https://mega.nz/file/6YJSFDQb#Rbi9pJHpjHLez2n2xEiIJEje0zO_OgsYtk9hWVJTC34

https://drive.google.com/file/d/1TH0PsrlbgCowJVvk9_y9gd1Tbbf2avzJ/view?usp=drive_link 

There is a surprise in this build that I want you guys to see if you can find and test out.  The only thing I want to mention is that a certain enemy will drop a key.  When he does so the game will automatically give you the key.  I wanted the player to have to pick the key up, but it was giving me issues.  The pick up version of the key is still there, however, please let me know if you have trouble picking it up when it drops!

Change Log:

July 26th Update

- Created attack for Generic Male

- Created attack for Imp

- Adjusted fire damage on Meridiana (only does 6 damage instead of 9)

- Updated some animations to better explain what's going on(Draw magic animations)

- Enemies will now respond to their friends getting attacked, if they are close by.   Charmed enemies will respond to Meridiana getting attacked as well!

- Cultist men are now dressed, and some of them have stopped shaving.

- Be careful, sometimes death is not the end of it!

- Meridiana is back on that death animation instead of a ragdoll

- Meridiana will look at targets, let me know if this looks wierd, or happens at inappropriate times

- Added light to some sex scenes so they are easier to see from below - Let me know if this is distracting

- Added the first Cameo, Korvald from Book of Korvald! (Hopefully this will be more intricate in the future!)  Check it out on steam: https://t.co/QIjDSkb3As

- Meridiana found her black thong panties! If you want to wear them, she put them in her tent.

Bug Fixes

- Fixed tooltip formatting issues

- Fixed interaction issue that I created last week.

- Fixed frozen enemies not reporting to manager

- Reduced chances of enemies falling through the floor

- Fixed turning enemies into chickens not reporting to manager

- Fixed power drain on Voodoo, Fire Breath, and Laser

- Fixed rooms not opening after enemies defeated

- Fixed Melee(knife) teleporting player through walls to attack enemies

- Fixed Enemies not hearing Meridiana at all.  Now they can hear her through anything but walls

- Fixed issue with various projectiles sticking in volumes that are meant to only be trigger volumes

- You can now command charmed enemies after they have attacked and killed a target for you

- Fixed cosmetic bug with enemies not closing their hands when holding weapons

- If you collect a painting, and come across it again, you can now view it but no longer collect it a second time.

- Fixed an issue where you might have difficulty targeting some mana sources and useable objects

- All enemy weapons should disappear during sex scenes now.

- The swamp man captains should now have the right materials on their armor when they take off their loinclothes

Known Issues

- Life resets between levels  (not a bug, just not set up)

- Magic types reset between levels  (not a bug, just not set up)

- Enemies will sometimes show their glitch(time stopped) post process when hit

- Enemies will sometimes fall through the floor when they are knocked down.  I've tried to reduce this as much as possible, but it still occurs.

- Meridiana doesn't like to look at magic sources, but will quickly look at other props.

- Imps and cultist men walk waaay to slow, I need to speed this up.

Comments

Kyangtse

Awesome! Will check it out

Knickerpog

Got to play a bit last night, seems like a solid build! Only point I've run into so far that might need fixing is sometimes teleporting in the castle dungeon pops you outside the map. Specifically if I teleport against a wall or doorway.

Mithos56

Thanks for letting me know! Does it put you on top of the blank terrain, or drop you into space or where do you go?