July 3rd Weekly Update (Patreon)
Content
As I released a new test last week, I didn't do a lot of heavy work for half the week, I mostly tried to collect feedback.
I did do some model work, though.
I also worked a bit on decals on skinned meshes. This is so Merdiana can get dirty and... other stuff. It worked fairly well, I just need to figure out how to save the dirt, mud, and other fluids between level instances.
I also need to make a better atlas of decals, as the ones I made aren't great.
With better textures I think it'll end up looking alright. The "OTHER" use for this turned out very well, and I'm excited to implement it more.
I know it isn't super exciting, but that's what I have to show off this week!
Thank you so much for the support, and have a wonderful and safe week.