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As I released a new test last week, I didn't do a lot of heavy work for half the week, I mostly tried to collect feedback.

I did do some model work, though.

I also worked a bit on decals on skinned meshes.  This is so Merdiana can get dirty and... other stuff.  It worked fairly well, I just need to figure out how to save the dirt, mud, and other fluids between level instances.

I also need to make a better atlas of decals, as the ones I made aren't great.


With better textures I think it'll end up looking alright.  The "OTHER" use for this turned out very well, and I'm excited to implement it more.

I know it isn't super exciting, but that's what I have to show off this week!


Thank you so much for the support, and have a wonderful and safe week.




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