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I'm a bit tired as I write this so I apologize if it seems a bit disjointed or confused.


I took a bit of time this week to focus on a few new assets.  For the dungeon area I've built flame thrower traps, so that's another obstacle to overcome.  


I've also started to rebuild a new male generic human.  I'm gonna use this guy with different costumes and textures to make different types of humanoid enemies.   Its based off the farmhand model, but heavily edited.   This means it should take a minimal amount of time to get the character engine ready when its done.  All it will really need is different costumes to create different humanoid enemies.

I want this area to have some cultists walking around, so that I can do some fun dirty puzzles.   I don't think I'll have them ready for the next build, but maybe I can get a naked dude walking around some of the areas at the least.

I'm gonna keep this short, I'm a bit tired and not super coherent right now.

I hope everyone has a wonderful week, and stay safe!

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NakedSunFlower

I would like to note that you have made excellent progress during this time! Keep it up! And of course, have a good rest!