January 16th Weekly Update (Patreon)
Content
Continued to work on stuff that I was doing last week, so again not a SUPER exciting week.
I've made a lot of progress on an animations I was working on with our heroine and the hobgoblin, but I kinda want to keep that one a surprise for once.
I had to slow a bit on working on sculpts, as the stand for my tablet is broken, and I'm waiting for the new one to arrive. ( Should be here monday) but there is plenty other stuff to keep me busy.
As you can see above, I've also been working on some different traps to put in the various dungeon areas. I'm not a super clever person, so don't worry I don't think they'll get much more devious than this!
I've gotten some great feedback on magic and spells, and I'm going to be making some tweaks to casting costs and such. No more big changes, just trying new spells and balancing costs.
I might not be able to have new enemies beyond the spider in the game as soon as I'd like, but I do think I'm on pace for building out some new puzzle and dungeon areas. Once I've got those more worked out, I can change the tutorial level around a bit so that its not so confusing in the puzzle area.
That's about all I've got for this week, I hope every stays safe, and has a good week!