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Continued to work on stuff that I was doing last week, so again not a SUPER exciting week.  

I've made a lot of progress on an animations I was working on with our heroine and the hobgoblin, but I kinda want to keep that one a surprise for once.

I had to slow a bit on working on sculpts, as the stand for my tablet is broken, and I'm waiting for the new one to arrive. ( Should be here monday)  but there is plenty other stuff to keep me busy.


As you can see above, I've also been working on some different traps to put in the various dungeon areas.  I'm not a super clever person, so don't worry I don't think they'll get much more devious than this!


I've gotten some great feedback on magic and spells, and I'm going to be making some tweaks to casting costs and such.  No more big changes, just trying new spells and balancing costs.

I might not be able to have new enemies beyond the spider in the game as soon as I'd like, but I do think I'm on pace for building out some new puzzle and dungeon areas.  Once I've got those more worked out, I can change the tutorial level around a bit so that its not so confusing in the puzzle area.

That's about all I've got for this week, I hope every stays safe, and has a good week!


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Comments

Anonymous

How about standing up after pressing a button and not automatic? The ragdoll effect looks funny, why not enjoying it?

VitAnyaNaked

<p style="color: #008600;">Not a super exciting week, but productive nonetheless. I like what you're working on now and these traps...I like it.</p>

Anonymous

Interested in some hentai traps, like a tentacle trap XD

Nes27

It would be super exciting if you added some lewd traps too like stockade trap where if she doesn't struggle free the mobs in the area vent in her and they don't die since it's enchanted :P maybe then you can make a dungeon that she wakes up in to escape from. At least the if that's added it will make the demo it's added to have more to do which is always fun to do if you feel like going through it.

Izanagi

I wonder if the red glow hit effect should be changed for a more realism hit effect like blood or just flinch