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Continued work on a few different things this week, in prep of trying to put out a build with more areas at the end of the month.


I'm hoping to have the garden area act as a hub with portals to the gallery, the combat test level and the new WIP level.   I will add the tutorial area back in the future, but I need to make some additional adjustments on it first.  

I've also been setting up the viewing of the collectibles inside Meridiana's tent.   I also took a little bit of time to fill out some of the materials and objects in the tent and update them with better/finished models.   

I won't have any new enemies ready this week, but that's gonna be my next priority after I get the new level done, making additional enemies.

Should I fill out the new level with current enemies, or leave it empty as more of an exploratory thing until I have the proper bad guys for it?

So I'm still planning to put this build out by the end of the month.  It will be a bit bare initially, but I'll keep adding additional things to it as I finish them.  In the mean time it will give you guys something to play with, and give some feedback on if you'd like!


Thanks for the support, I hope you guys have a good week!  And stay safe!

Edit - I had planned on not including the tutorial level because it needed some tweaks, but I spent a few hours with it, and I still need to make some adjustments, but its playable, so I will be including it after all.


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Comments

Anonymous

Я думаю лучше заполнить врагами,так будет более интерестно)

Purple Witch

Hey there! I think a functional gallery, and the level with regular enemies would be nice, being able to try it "in real conditions", if I could say. I am always excited for new builds, because you are working it so well: just keep up the good work! Take care.