New Combat Magic Test (Patreon)
Content
This Test includes some changes to the way magic drawing/channeling works, and a few additional spells.
Holding Q will pull magic from the environment and have it begin to circle around you. The previous test had the magic naturally occuring, but this seemed to make the system moot according to feedback.
I've also updated the spell book to contain all the spells currently in the game, and how to cast them.
I'm using the demo area of a PREBUILT ruined town set for the map, as it fit what I wanted for the test, and was easy to adapt. This way there is less stuff leading up to that combat.
Please let me know if you like the magic system, or if you feel like its not enough spells, over complicated, boring, etc.