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This week I took some time to catch up on a few things.

People had pointed out you can teleport past some of the puzzle elements.  I took some time to fix some bugs in the teleport, so this should no longer be an issue.

I also put together a new trim sheet for my outdoor props.  This will let me quickly texture this group of props as I create them, so I'll try to add a few in every so often.  Its not quite as stylized as I'd want, but that's something I can always adjust.   That's what's nice about the trim sheet!

I also finished working in Meridiana's pistol enough to put it in engine and start animating it.
I do want to add more details to it that would be specific to her, but I can do that as I at any time, as all it requires is an update to the textures.



People might not have noticed but at one point the animations for Meridiana picking up objects broke, so I made some new ones.

I've also been reworking some of the attack classes, to make things a little more specific and easier to change later.

Next week I'll try to add something lewd for you guys, thanks so much for your patience and support!



Comments

Anonymous

Aw, I love messing with game mechanics. No more fun with teleport I suppose.