September 8th Weekly Update (Patreon)
Content
Had a bit of a busy week outside of this project with the holiday and my sister's birthday, but I still got quite a bit done.
I got a bunch of enemy animations done that'll I'll be showing off more once they're implemented in game. Its working towards my wanting to make enemies move and act a little more interesting then everyone just run at you.
I also spent time working on a casting system for people with controllers. Right now its a simple menu, but I rebuilt an older system that I really liked, and that can be turned on if you're using a joystick instead of a mouse and keyboard.
I'll put up a test for it eventually and if its popular enough I'll just use that to simplify things.
I think it at least looks more interesting, but we'll see how it plays out!
I also did some work with the cloth simulations, and some tests on how I can control it better. Someone asked for a pose with the Dress Costume, so I'll post a couple of those separately. (They are a little bit saucy).