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This week I did focus on starting to build out the tutorial level some more, but I also took some times to start filling in possible abilities.  I also took a bit of time to finish and adjust a few random things/bugs.

The next section of the tutorial level has the player going into a building, so I grabbed some assets that looked to fit the bill for what I wanted.   It didn't quite have the right look, but for now its close enough, so I'm going to use it as is as opposed to build my own assets.  Once I do build my own, I can go back and replace the building.

the inside is still a bit empty!



I also added a couple new spells.  The first, is a singularity that pulls things together.

https://twitter.com/i/status/1162367704554254336 

The second is fire breathing as its own thing

https://twitter.com/i/status/1162368535651397632 

As it stands the fire breathing is just a spell, but I THINK that if I keep it, it will become a temporary attack after you cast it.   It also is currently set up to go off as long as you tap the attack button, and will get hotter the longer it lasts.


I'm going to start throwing up a few spell ideas, and we'll see what it fun or interesting, and what ends up being boring!

So hopefully we get a spell, ability or two a week!

Files

singularity

Possible spell for my game. https://www.patreon.com/Mithos56

Comments

Wake

That looks epic! :D