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This week was a lot of work!

I was able to get all of the retopology done for the hobgoblin. (Image above was wip)  Most of the UV mapping is also done, and at this point I just need to do textures and he'll be ready to rig.   I'm hoping to have some animations done with him by the end of the month.

Couple Parts not shown:

He comes in not to high on the poly count, even with all the pieces.  The plan is in game, most of these guys aren't going to be wearing all the different armor pieces at the same time.

I'm surprised I was able to get the retopology done so fast, hopefully the next parts will go just as quick!


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Comments

MrBigglesworthz

Keep up the good work :) Have you started to think about implementing some story into it yet? You’ve got the basics down already it seems.

Anonymous

Great model!))