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This weekly update is going to be a bit brief, as I just released a new build that I spent a lot of time on, I decided to take it a bit easy this week.  

I transfered over all the spells to the new ability system, and made some adjustments so now if you have an empty ability slot, and pick up a weapon or ability, it will auto equip.


With that done, the next thing I want to focus on, besides a new monster or characters, is a couple more animations, specifically my first goal is getting an animation put together for interaction with two charmed Witch doctor goblins.

Of course I also want to build new level sections, and work on refining the level so that there is some sort of plot, and it looks like a respectable verticle slice.


EDIT - This was supposed to be Scheduled to go out in 24 hours, but I hit the wrong button, Whoops!

Comments

Anonymous

Hope in the animation can adjust the angle of view,just like before