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This build has some some new interactions, but its mostly to get some feedback on the combat abilities.  Let me know how they feel!   I will probably change them around(except the rock, its purposely kinda bad, but has a use!).


Updates:

Bird Goblin added. Has two different animations.

Halloween Area added (its not impressive, don't get super excited)

Play can now drain abilities from some enemies.

Certain spells are now abilities.

Ability hot keys now added. (Q and R for now)

Menu with graphics settings now available.

Animations between creatures should line up now.  When Animations are started on a slope, there may be a little interpenetration with the slope.


64 bit build:

https://mega.nz/#!nJByzSZJ!2w4h11n73Tjq2AXi83yRCSDiSPcpOvnn7e-dOuEHfqQ 

32 bit build:

https://mega.nz/#!WAAS1CKR!pDk6c4XhPCviZJm7nHDbTRuW-x2vL3LvdZTSQn-HA-E 

Comments

Anonymous

when you gonna add some cumshot animation ?

Mithos56

I've been doing some experimentation with that, and planned to do it on the polish pass, but if its important, I can try to focus on it a little earlier. The problem is I can have a lot of progress or no progress at all at times, so I don't want to devote to much time to JUST that. But I'll put a little more effort in to get it done sooner then later!

Lamp

That fog (assuming) in the Halloween area brought my computer to a crawl. Seriously tanked the frames. Also I'm still falling through the map here and there, it seems to only happen when knocked back by an enemy.

Olemole

I'm amazed by the amount of cool things you acomplished here. I just wish there was a story and magic would work simpler. I'm super confused by the controls and the icons representing spells. I can't tell which is which.

Anonymous

Well alright alright

Anonymous

keep opening it but it never opens so i kept downloading it and kept getting corrupt zip files