September 9th Weekly Update (Patreon)
Content
For some reason, I had a really hard time visualizing what I wanted to do, so in the meantime, I tried to address a few pieces of feedback that I had gotten.
First I added a simple options menu, so now you can make some broad adjustments to the graphics. I'll eventually make it more detailed, but this should work for now.
I've also gotten some feedback that sometimes during animations, the models don't line up correctly. I can't seem to replicate this, but I've adjusted things so that every time you do an animation change, it realigns the characters. Hopefully that will address it until I can replicate and squash the bug.
I've also disabled the increased fog effect during the animations as well, so things should be more clear now.
I did eventually get my brain going, and made some adjustments to the combat stuff that allows for multiple weapons on hotkeys. The changes also allow for a few other interesting things you'll see eventually!
I have a few more things to tweak with the combat stuff(also add UI elements) but I also want to add the other goblin back into the game as well, so I plan to work on that in the upcoming weeks!