September 2nd Weekly Update (Patreon)
Content
To get this done, I added an end section to the level, as well as got all the enemies placed in game.
The test build is available to all $5+ patrons here: https://www.patreon.com/posts/august-test-21090835
The update features the Witch doctor with his animation, the return of the plant, as well as the summoned tentacle trap.
Now that I've got the level established, I'm going to go back and start working in combat changes that were suggested, as well as get that last goblin back in game.
To start the combat changes, I've built in a ground slam ability that will replace using a weapon while jumping. Now when the player attacks from the air, they will slam straight down, and knock back enemies around them.
My plan is to have this ability change depending on using some different weapons, but we'll see how that works out!
I'm excited that things are starting to come together, and hopefully I can focus on tightening things up from here!