Test of Procedural Level Feel (Patreon)
Content
I'd like to know your thoughts. I know the level has some pretty huge gaps, and there really isn't any exciting platforming, or strategic sneaking here, but are things starting to feel alright?
64 bit build:
https://mega.nz/#!yEJEkKRa!KOtSxOfuGsGx__ZRZM7wIQokgB8mX09Cgf7zhCJVE5c
32 bit build:
https://mega.nz/#!qcI0mCpC!1TN-7phs7Qv3iMiWfSPBSm761WLnK3ijIYJ8zYsbkp0
One thing I'm thinking I am gonna change, is the way the weapons detect hits. Right now, its very much based on the actual hitbox of the weapon. This ends up feeling a bit off sometimes. So I think I'm going to be adjusting it to be more of a simple, distance check.
I think that will generally make the combat stuff a little more snappy, as the hit detection is all done in one frame, and a little more forgiving.
Lemme know how it feels to you. I know the main focus in magic, but no reason to have the weapons if they feel like garbage to use.