Update 0.51 - Keisuke (FINALLY) (Patreon)
Content
Hello, everyone,
First of all, I want to apologize for the silence on the issue I was having on my end. I caught myself in a loop of thinking "It'll just take a few more minutes. I'm sure I'll figure out a solution to this problem soon and I'll just post the update instead of posting about why I haven't posted it yet". Except I couldn't figure out the problem. In the end, nothing I did on my end actually fixed the issue I was having. The only solution I had was updating Ren'py itself to one of the nightly versions (basically a beta version of Ren'py).
To explain what the problem was, Ren'py broke how the custom ATL transforms that TA uses for CGs, sprites, among others. Trying to fix it for the CGs would cause the sprites to break instead. This whole month has been a nightmare for me running around and trying to find a solution to the issue. I'll actually embed a few screenshots I took to serve as an example of what exactly was happening to the CGs in-game.
These garbled messes are what they were ending up looking like, except it was every single composite CG in the game (meaning a total of 9 CGs were entirely broken and other ones that had transitions between zoomed elements were broken to a lesser degree). A few months ago, some people picked up on a similar issue happening on Jun's Day 5. I don't know if that one was also caused by this problem or what. I don't exactly get HOW Ren'py broke them. It just... broke every single composite CG in the game.
The Nightly build of Ren'py fixed the issue, though I'm not sure if it might have caused other issues in its place. It'd like to ask you guys to keep an eye on it and report if anything else in the game ended up broken because of it. As it stands, though, at least the CGs and the sprites work normally again so I can finally release it.
Changelog:
- Multiple changes under the hood (automated quotation marks in dialogue, changed font)
- New CG for Keisuke's route
- New casual outfit for Keisuke
- Day 32 for Keisuke
Here's the download link for the folder with the files for the current update. I'm going to try and post the Jun update in the next few days, though I can't say how many exactly. I have about half of it written already, though the development on it was majorly slowed down due to me trying to fix this nightmare.
https://drive.google.com/drive/folders/12hjKBmU1uogj1Fc5u-fVnrE-xeA5HUs7?usp=sharing