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Okay, there is a lot I would love to do.

There is some test things there and there littered around the file. And I wasn't going to release her till she was finished FULLY because I was getting really bummed about not releasing something that felt finished. But I'm at a point where I'm just going in circles in this file. So I NEED to release something. And this wont be a trend. It was my goal to release her finished... But There is no way without someone helping. 

-She does have a Pose Library. which you can use(I actually dont know how to append it properly) Please DM if you know how. 


To do:
-Better Hair bones controls. Something along lazy controls because there is just to much.
  One set of Hair bones acts differently, this was a test that... was okay... just took about an hour to set up)
-Eyelashes need to conform a bit more with some poses and shape keys
-Wrinkle Maps (THIS is where most the time was sunk, I was really really trying to get this to work. But It doesn't feel nice at All. Because I have to make like 200+ masks and they're all like 512x512. I got like 20 done and then I relised this wasn't the route to take. so I'll need to come back if I can figure out a way to use Vertex Groups as masks in the node groups.
-Clothes controls. I wanted clothes to conform around the body. And you'll see 3 different solutions and each has their pros and cons.(The stockings are the worst)
-The vulva I wanted to try something a tad different IT feels good it acts good... But I'm still skeptical. (the Dress I just want Cloth sim, and didnt want to rig something yet I wasn't going to us... it is still planed)
-UI, Straight up I want to make a Easy to use UI to hide clothes, to adjust the layers etc.
  UI clean up, Things like Cleaning up the hair so it doesnt lag during playback)
-Custom bone shapes. Just something eye pleasing.
-Shapekey Eye controls. Currently they're just shapekeys you need to play with.
-Even though I did my best when it comes to materials... materials. where and how... not sure. but somewhere.
-Breasts. I have 3 ways I would like going about this. but I'm still.... testing this using masks hiding and unhiding meshes at will(this hides the seams if using a modifier. but the weights becomes an issue, so still testing this)
-Other Body Mods. Simple things like adjusting the shape of the body.
-Hat stiches. They are terrible looking. 


I can go on a bit more in detail. but its like SUB stuff, like Fingernails(coloring). Visual Clarity on Bone colors etc.

Files

Patreon_v.02.blend

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