Untitled (Patreon)
Published:
2015-01-30 04:08:13
Imported:
2020-06
Content
I just realized, this might not be entirely clear (and I'm telling you this in advance because none of you have been charged yet, so yeah);
The (OPTIONAL) rewards at each level are something that each person can only get once: meaning, if you stay at the $100 level for 2 months in a row, I'm not going to be able to give you that reward twice (the specific OPTIONAL one for that specific level).
The reason behind this is fairly obvious I figure, but just to be clear, it'd mainly be due to our animator/artist; if I let people get that reward every month, this game would never come out and levels would have 10+ enemies, making the amount of balance issues almost impossible :P
That said, if you do downgrade/upgrade in tiers, you can of course get OTHER (OPTIONAL) rewards at other tiers provided those aren't capped out, so forth.
So at the end of each month, however many people pledged to that tier, I'll reduce the cap (for example, if the cap was 10 people to a tier, and 5 people pledged this month successfully to it, then next month there would only be 5 spots left).
I'd like to ask people who want to continue pledging at that level financially to move to a separate tier that I'll setup for that specific amount of money, and I'll try to think of a different reward that won't have a cap for that specific level.
Obviously I can't really force people to change tiers, but I'm posting this as warning that staying at that tier, you'd only get the OPTIONAL bonus once.
Of course, you'd continue to get game demos, you'd already have the full game if you're at any OPTIONAL level (above $5, that is, besides the 100 people who already got the game at $5), you'd get access to the activity feed, so forth.
That said, if anyone has any ideas for alternate rewards for those tier levels ($15 through $300) that wouldn't overwork our animator, let me know, I'd love to consider them and possibly implement them!